Timberborn

Timberborn

Bobingabout Script Pack
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Update: 6 apr om 9:00

Tubes will add support legs for dirt on top.
Costom Beaver By Name scripts will now ignore case (Capital letters) when looking up textures and icons (EG: Bobingabout and bobingabout will both use the same graphics set.)

Update: 5 apr om 10:11

Added new BobingaboutTubePatchSpec to set a tube's intended position and fix tubes being registered to the wrong coordines in the TubeMap.

Update: 2 apr om 9:48

Updated for Experimental version 0.7.2.0

Update: 31 mrt om 6:02

Moved Tubeway Platform's ChangeStackable to Tick, as there were still some instances where it was being run on object creation. The side effect is that it won't run while the game is paused.
Updated Character Texture Setter to try and read a beaver's texture set by vanilla means before picking one at random.

Update: 21 mrt om 18:43

Fixed possible crash on placing a tubeway under a platform that has something on top.

Update: 20 mrt om 12:25

Edits to Emberpelts Tubeway Platform script, can now draw the platform top seperately, and performs more checks for supports.

Update: 18 mrt om 8:13

Added a new path drawing script for District Gates.

Update: 14 mrt om 18:45

Edited the Tube Platform script to change the tube's Stackable status if placed directly under a platform. This will allow you to delete a tube from under a platform.
Fixed Typo Block Object Position in BobingaboutTubePlatformVariantSpec.

Update: 10 mrt om 19:24

Minor tweak to skybridge wall script.
Moved Tube Platform Controller scripts to the Tubeway dll file, and renamed them to be more appropriate.
Added skybridge floor script.
Added a Tubeway Bridge Model scripts.

Update: 3 mrt om 15:05

Added SkyBridge script.
Also other tweaks.