Garry's Mod

Garry's Mod

Team Fortress 2 Gamemode - Cut/Unused weapons
Viser 1–10 av 58 bidrag
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Oppdatering: 17. aug. @ 11.50

(another update which u can skip :P)

Dynamitepack is not "c_stickybomb_launcher" it is now "c_dynamitepack"

Oppdatering: 17. aug. @ 8.07

(you can ignore this and previous update)

Deputy: from "c_pistol" to "c_thedeputy"

Afterburner/Pilotflamer: from "c_flamethrower" to "c_pilotflamer"

Leadpipe: from "c_painwhateveristhisidontremeberthatweaponname" to "c_heavyleadpipe"

Oppdatering: 17. aug. @ 7.51

Oppdatering: 17. aug. @ 7.25

the crowbar is not "c_bat" anymore it is now "c_crowbar" soon other weapons will have correct names in addon folder. (WIP)

Oppdatering: 16. mai @ 12.35

Oppdatering: 25. apr. @ 10.03

-The Deputy now does not use ammo from the primary weapon and has the same ammo cost as the revolver

-Removed useless files (-10mb)

Oppdatering: 25. apr. @ 9.47

Oppdatering: 14. mars @ 7.55

Oppdatering: 14. mars @ 7.51

Oppdatering: 14. mars @ 7.50