Dawnsbury Days

Dawnsbury Days

Roguelike Mode
Viser 11–20 av 71 bidrag
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Oppdatering: 3. aug. @ 22.03

- Updated RNG so that mid-game saving will work in RL mode maps
- Fixed that enemy AI didn't prioritise using poisoned weapons

Oppdatering: 28. juli @ 0.42

- Hotfixed True Strike AI to hopefully fix a crash report
- Revamped how item names are displayed during events.

Oppdatering: 24. juli @ 4.37

- Fixed that property runes crashed the game when added to Thrower's Bandolier

Oppdatering: 20. juli @ 13.33

- Added Vomit Swarm (Should be hidden from players if you already had this from Remaster Spells)
- Fixed a bug that causes runes to duplicate when dragged from a weapon to the thrower's bandolier

Oppdatering: 10. juli @ 19.17

- Fixed typos and confusing formatting
- Removed Advanced Monastic Weaponry for being ORC content
- Rebalanced mysterious room fay encounter to be less difficult after mistaking Nuglub for a level 1 enemy

Oppdatering: 1. juli @ 8.28

- Fix for possible crash that occures when other mods add magic items

Oppdatering: 29. juni @ 22.23

- Added a new icon for monastic archer
- Monastic Archer now works with composite bows

Oppdatering: 27. juni @ 1.54

- Fixed several warnings that could produce bugs in future
- Surprise Attack now works on the Unseen Guardian and Drow Assassin
- Wands now display whether they've been used in combat, denoted by a small purple banner
- Monster mutations now show up in their own stat block section to better highlight them to players
- The Impervious mutation strips creatures of their physical weaknesses to instead reduced their new resistances, to avoid confusing and buggy interactions

Oppdatering: 8. juni @ 14.44

- Fixed possible crash with web attack
- typos
- Added Haunt trait to Restless Spirits to interact with the amazing new Animist class mod ^^

Oppdatering: 5. juni @ 13.32

- Updated harmony to work with other mods using the same library
- Added several new high level items to the free encounter mode shop
- Added a new high level encounter