Company of Heroes 3

Company of Heroes 3

(8) Serroni Approach
目前顯示第 11-20 項,共 40 項
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更新:3 月 10 日 @ 上午 4:33
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更新:3 月 1 日 @ 下午 3:24
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new update out:

* added new fog effects during first atmosphere
* reworked main trench system to allow easier escape routes
* removed and replaced dak armory visual with custom grouped assets
* added additional cover on left side fuel points
* mirrored sight blocking fire/smoke on left side

更新:2 月 28 日 @ 上午 5:40
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更新:2 月 26 日 @ 上午 6:25
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* updated foliage to 2.0 autumn versions

更新:1 月 30 日 @ 上午 2:54
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fix has been pushed out to resolve call-in units spawning at HQ and facing the wrong direction. they now appear from behind the HQ and facing the correct direction.

更新:1 月 29 日 @ 上午 7:50
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* terrain smoothing near vineyard
* general spline work
* made tracks less dark brown where it was overtuned
* removed last of the book cases

更新:1 月 29 日 @ 上午 7:45
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更新:1 月 29 日 @ 上午 5:12
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* updates vegetation into copses and groves across the rest of the map
* grass tweaks
* pathways added

更新:1 月 28 日 @ 下午 4:21
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* fairly sizeable overhaul of vegetation composition and placement in team 1 middle and right area

this will set the direction for the map regarding bush and tree placement.

更新:1 月 28 日 @ 上午 4:42
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