Team Fortress 2

Team Fortress 2

★ Unusual: Fully Charged (V2)
Mostrando 1-7 de 7 aportaciones
Actualización: 22 AGO a las 11:47

Actualización: 27 JUL a las 12:46

- Fixed an issue regarding loadout previews and UI elements

Actualización: 25 JUL a las 6:43

- Fixed an issue regarding dx80 support

Actualización: 11 JUN a las 5:32

Actualización: 10 JUN a las 10:45

Version 1.1.1

- Added support for dx80.
- Greatly reduced the amount of mask particles.
- Fixed an issue with the mask not locking to the model of some cosmetics.
- Reorganized file directories.

Actualización: 10 JUN a las 0:59

Version 1.1

- Added new Australium golden variant, “Overcharged”
- Adjusted outline tech fall-off distance to fade gradually, rather than a sharp disappearance
- Adjust red team’s face glow to be more red, rather than pink
- Fixed an issue with the outline glow stacking on hats with misc regions (i.e. the Clue Hairdo holding a cigarette in hand), causing a cascading resonance of brightness
- Limited max_particles to improve performance
- Reorganized internal particle system to reduce clutter
- Removed "Jungle" workshop tag

Actualización: 15 NOV 2024 a las 20:48

Version 1.0

Workshop Release