Team Fortress 2
★ Unusual: Fully Charged (V2)
Показване на 1 — 7 от 7 постъпления
Обновление: 22 авг. в 11:47

Обновление: 27 юли в 12:46

- Fixed an issue regarding loadout previews and UI elements

Обновление: 25 юли в 6:43

- Fixed an issue regarding dx80 support

Обновление: 11 юни в 5:32

Обновление: 10 юни в 10:45

Version 1.1.1

- Added support for dx80.
- Greatly reduced the amount of mask particles.
- Fixed an issue with the mask not locking to the model of some cosmetics.
- Reorganized file directories.

Обновление: 10 юни в 0:59

Version 1.1

- Added new Australium golden variant, “Overcharged”
- Adjusted outline tech fall-off distance to fade gradually, rather than a sharp disappearance
- Adjust red team’s face glow to be more red, rather than pink
- Fixed an issue with the outline glow stacking on hats with misc regions (i.e. the Clue Hairdo holding a cigarette in hand), causing a cascading resonance of brightness
- Limited max_particles to improve performance
- Reorganized internal particle system to reduce clutter
- Removed "Jungle" workshop tag

Обновление: 15 ноем. 2024 в 20:48

Version 1.0

Workshop Release