Team Fortress 2

Team Fortress 2

★ Unusual: Fully Charged (V2)
1-7 van 7 items weergegeven
Update: 22 aug om 11:47

Update: 27 jul om 12:46

- Fixed an issue regarding loadout previews and UI elements

Update: 25 jul om 6:43

- Fixed an issue regarding dx80 support

Update: 11 jun om 5:32

Update: 10 jun om 10:45

Version 1.1.1

- Added support for dx80.
- Greatly reduced the amount of mask particles.
- Fixed an issue with the mask not locking to the model of some cosmetics.
- Reorganized file directories.

Update: 10 jun om 0:59

Version 1.1

- Added new Australium golden variant, “Overcharged”
- Adjusted outline tech fall-off distance to fade gradually, rather than a sharp disappearance
- Adjust red team’s face glow to be more red, rather than pink
- Fixed an issue with the outline glow stacking on hats with misc regions (i.e. the Clue Hairdo holding a cigarette in hand), causing a cascading resonance of brightness
- Limited max_particles to improve performance
- Reorganized internal particle system to reduce clutter
- Removed "Jungle" workshop tag

Update: 15 nov 2024 om 20:48

Version 1.0

Workshop Release