Sea Power

Sea Power

New Threat Upgrade
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更新于:8 月 14 日 下午 7:58
作者:nuclearstonk

- new textures for all harpoons, no more cutout shader so the underwater transparency bug is gone, block 1A, 1B, and 1C all have unique textures

更新于:8 月 14 日 上午 3:27
作者:nuclearstonk

small patch
- experimentally modify jamming performance
- increase IR AAM FOVs
- add SPS-49 to virginia, kitty hawk, kidd
- SPS-48E texture for virginia NTU
- make all late 80s and beyond SPS-49 variants SPS-49(V)5
- tweak sidewinder turn rate to be somewhat higher off the rail

更新于:8 月 14 日 上午 1:58
作者:nuclearstonk

small patch
- remove 80s america CV because its bad, will be replaced by an actual SLEP america eventually
- add thick hatches to 688/688i VLS and tweak textures
- add BQQ-1 and BQQ-2 to 60s permit/sturgeon, remove BQR-21 from 60s skipjack
- add passive mode to BQR-4

更新于:8 月 8 日 上午 6:14
作者:nuclearstonk

small update
- animated VLS cells for LA flight 2 and 3
- add BRA-34 antennas to ESM masts of entire LA class for WLR-8

更新于:8 月 6 日 下午 5:34
作者:nuclearstonk

update from 0.4.0 to 0.4.1

更新于:8 月 1 日 下午 4:53
作者:nuclearstonk

third try on fixing AGM-84D flight altitude

更新于:8 月 1 日 下午 4:01
作者:nuclearstonk

small patch
- add large splash fx to many large missiles
- change rest angles on Mk13 launchers
- versioning up to date now
- tweak size debuff from 0.2 to 0.15

更新于:7 月 30 日 上午 1:21
作者:nuclearstonk

tweak max altitudes of SAMs to be slightly higher to accomodate kitchen

更新于:7 月 26 日 上午 3:21
作者:nuclearstonk

small patch, maintenance update
- added TARPS pod to F-14A, F-14A(86), F-14B(90)
- added strike loadouts to F-14A
- added ALQ-167 with placeholder model
- added AWW-13 for A-6E(90)
- add new masts to USN SSBNs
- add active intercept warning to all submarines
- add ESM masts to JMSDF submarines
- add BQR-15A to yushio class
- remove midcourse guidance from walleye given it doesnt work and breaks AI
- rebalance SAM pKs, all are under 1.0 now
- rebalance CIWS, slight nerf
- rebalance jamming, slight nerf
- rebalance new chaff, slight nerf
SAM changes are as follows:

RIM-2E/RIM-24B: 0.70 -> 0.60
RIM-2F/RIM-24C: 0.75 -> 0.65

RIM-7H: 0.75 -> 0.65 [min altitude corrected 50 -> 80 feet]
RIM-7M: 0.90 -> 0.80
RIM-7P 0.94 -> 0.84 [min altitude corrected 5 -> 15 feet]
RIM-7P(VL) 1.00 -> 0.85 [min altitude corrected 5 -> 15 feet]

RIM-8J: 0.75 -> 0.73

SM-1ER/MR: 0.84 -> 0.74
Block I SM-2ER/MR: 0.93 -> 0.83
Block II SM-2ER/MR: 0.95 -> 0.85
Block III SM-2ER/MR: 1.03 -> 0.9 [min altitude corrected 5 -> 15 feet]
Block IIIA SM-2MR: 1.13 -> 0.93
Block IV SM-2ER 1.10 -> 0.93 [min altitude corrected 5 -> 15 feet]
Block I SM-6: 1.13 -> 0.95 [min altitude corrected 5 -> 15 feet]

RIM-162 ESSM: 1.10 -> 0.90 [min altitude corrected 5 -> 15 feet]
Block I RIM-116A RAM: 0.95 -> 0.90

更新于:7 月 19 日 下午 3:29
作者:nuclearstonk

small patch
- add VLAD and double SH-3H's sonobuoy amount
- re-add SH-3H to later nimitz class ships, but remove A-7E to compensate
- slight buff to BPDMS RIM-7E
- new textures for Mk48 (mod 4), Mk46 (mod 2), Mk46 mod 5 NEARTIP
- remove VDS from knox (1989) and move SQR-18 to the VDS winch
- add Mk182 and Mk186 SRBOC and TORCH combined countermeasures to late 80s ships, slightly better than generic chaff
- add SeaGnat Mk214 chaff, Mk216 chaff, and Mk245 GIANT flare combined countermeasures for 00s ships, somewhat better than improved Mk182 SRBOC
- rebalance SPS-48 and SPS-48C to have lower minimum altitudes to detect higher-flying seaskimming missiles
- rebalance Mk92 FCS to have 1 weapon channel instead of 8(??? devs why did you do this)
- remove duplicate colliders from iowa classes
- rebalance 40mm, more reasonable performance and no longer literally useless
- tweak a couple earlier AIM-7s minimum altitude