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报告翻译问题






since there's no deck park, the helo just vanishes, but hopefully in the future it'll work properly (and for more ships, potentially)
theoretically without jamming your AIM-7s will perform better than the R-24TMs, but of course nothing exists in a vacuum, and your AIM-7s are facing more severe penalties due to that aircraft having a powerful DECM system
but your AIM-7s should outrange R-24TM by a factor of 2, so i fail to see the issue here
you could just be rolling low on missile firings
of course one is an infrared missile and unaffected by altitude, jammers, radar performance, and the other is a radar guided missile and is susceptible to all of the above, but the pK should be higher for AIM-7M
since everything is determined by dicerolls, there's always a chance to simply be unlucky given a finite sample size, so just be wary that your missiles will never be 100% efficient
this means that they cannot see over the radar horizon, generally your engagements, your vision, and your situational awareness are dictated by the radar horizon, it's an extremely important part of naval combat, so always be mindful that any weapon that is not autonomous (can guide without any assistance) needs to be within the radar horizon to be fired
if you need NTU to function right now, go to the BuOrd modding server, there I'll post zips of the mod builds
primarily the SM-2 cruisers have this, both in the base game and in NTU, but later on destroyers also receive DECM
anchorchain configs have nothing to do with this mod, and you can ignore them in anchorchain's case
many ships have jammers (DECM) but do not have OECM anymore (offensive jammer) because they werent useful and were taking up too much UI space (and werent particularly realistic to begin with)
it's likely that some other mod is copying old NTU code and causing issues, but i have no way to tell if i dont know exactly what conditions you were trying to use NTU with
"modern-era mods" is not enough information for me to actually do anything with, and it's not impossible that you may also have older mods that havent been updated (which can also cause issues with such a large mod like NTU)
if you want to provide more information, try DMing me on discord or head over to the BuOrd official modding server so this issue can be ironed out
Disabling this mod fixes the issue — everything else loads normally. Just wanted to let you know in case it helps with future updates!