Garry's Mod

Garry's Mod

RP_BoxBMRP_V1
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Opdatering: 29. dec. 2024 kl. 0:56

Fixed one Xenlight being a prop dynamic, a leftover of when i originally optimized the lights to fix bugs, converted overlooked windows to breakable windows, changed around some textures from their expansion versions to HL:S for consistency and proper surfacetypes, and lightly redesigned the Sector D glass ceiling room.

Opdatering: 22. dec. 2024 kl. 9:27

Added (poorly done) navmesh with minimal edits.

its not great but its better than nothing.

Opdatering: 15. dec. 2024 kl. 13:29

Restored breakable glass to most unbreakable glass in the map and added some extra breakable ones.

Opdatering: 12. dec. 2024 kl. 21:34

Probably the final touches on technical issues being fixed, added color variety to Xen Lights and added a easter egg.

Opdatering: 11. dec. 2024 kl. 7:41

Accidently forgot to actually put the map update into the last update.

Opdatering: 10. dec. 2024 kl. 19:52

Added areaportals to Xen, and fixed some lighting bugs and some misc technical issues.

Opdatering: 8. dec. 2024 kl. 16:56

Improved Xen lighting, added some misc entities from HL:S into Xen and fixed a few of the existing ones, i lacked a proper FGD to edit them until now.


i also optimized the use of ambient_generic to not hit the sound limit, it can still happen in a few specific circumstances but mostly can be avoided.

Opdatering: 2. dec. 2024 kl. 11:34

More bugfixes and technical improvements.

Opdatering: 1. dec. 2024 kl. 15:27

Fixed some bad displacements topside and fixed the double doorframes lighting, also changed light_enviroment settings.

Opdatering: 29. nov. 2024 kl. 9:04

Very likely final update, another skybox detail pass and fixed fake skybox materials having blood and bulletholes on them.

anything else will likely be attempted bugfixes.