RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
Viser 31–40 av 372 bidrag
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Oppdatering: 18. mai @ 3.45

Reverted the cost change of the heavy turret. 12 components was way too much, I forgot autocannons had a component cost of 9.
Removed debug logging from the tree interception rework.

Oppdatering: 17. mai @ 14.10

Heavy turrets are now 2x1 instead of 1x1. They also cost more components.
Any heavy turrets in existing saves will harmlessly minify themselves.

Oppdatering: 16. mai @ 12.48

Patched the Highfleet Turrets mod.

Oppdatering: 16. mai @ 4.05

Minor code improvements.

Oppdatering: 15. mai @ 0.54

Reworked arrow-related patches to be a lot more modular. Now, all crossbow and greatbow projectiles should automatically revert to dropping arrows.

Oppdatering: 14. mai @ 2.03

Reintroduced the assault shield from Combat Extended Armory.

Oppdatering: 12. mai @ 8.21

Applied the cannon cost tweaks to the warcasket handheld cannon as well.

Oppdatering: 12. mai @ 8.15

Cannons from VFE - Pirates are now more expensive and require reinforced barrels to craft.

Oppdatering: 12. mai @ 1.44

The bombardier turret is now stuffable.

Oppdatering: 12. mai @ 0.22

Removed the indirect grapeshot projectile because it, uh, does not work.