RimWorld
The Generic Ammo Experience for Combat Extended
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Actualización: 18 MAY a las 3:45

Reverted the cost change of the heavy turret. 12 components was way too much, I forgot autocannons had a component cost of 9.
Removed debug logging from the tree interception rework.

Actualización: 17 MAY a las 14:10

Heavy turrets are now 2x1 instead of 1x1. They also cost more components.
Any heavy turrets in existing saves will harmlessly minify themselves.

Actualización: 16 MAY a las 12:48

Patched the Highfleet Turrets mod.

Actualización: 16 MAY a las 4:05

Minor code improvements.

Actualización: 15 MAY a las 0:54

Reworked arrow-related patches to be a lot more modular. Now, all crossbow and greatbow projectiles should automatically revert to dropping arrows.

Actualización: 14 MAY a las 2:03

Reintroduced the assault shield from Combat Extended Armory.

Actualización: 12 MAY a las 8:21

Applied the cannon cost tweaks to the warcasket handheld cannon as well.

Actualización: 12 MAY a las 8:15

Cannons from VFE - Pirates are now more expensive and require reinforced barrels to craft.

Actualización: 12 MAY a las 1:44

The bombardier turret is now stuffable.

Actualización: 12 MAY a las 0:22

Removed the indirect grapeshot projectile because it, uh, does not work.