RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
Viser 31-40 af 372 forekomster
< 1  2  3  4  5  6 ... 38 >
Opdatering: 18. maj kl. 3:45

Reverted the cost change of the heavy turret. 12 components was way too much, I forgot autocannons had a component cost of 9.
Removed debug logging from the tree interception rework.

Opdatering: 17. maj kl. 14:10

Heavy turrets are now 2x1 instead of 1x1. They also cost more components.
Any heavy turrets in existing saves will harmlessly minify themselves.

Opdatering: 16. maj kl. 12:48

Patched the Highfleet Turrets mod.

Opdatering: 16. maj kl. 4:05

Minor code improvements.

Opdatering: 15. maj kl. 0:54

Reworked arrow-related patches to be a lot more modular. Now, all crossbow and greatbow projectiles should automatically revert to dropping arrows.

Opdatering: 14. maj kl. 2:03

Reintroduced the assault shield from Combat Extended Armory.

Opdatering: 12. maj kl. 8:21

Applied the cannon cost tweaks to the warcasket handheld cannon as well.

Opdatering: 12. maj kl. 8:15

Cannons from VFE - Pirates are now more expensive and require reinforced barrels to craft.

Opdatering: 12. maj kl. 1:44

The bombardier turret is now stuffable.

Opdatering: 12. maj kl. 0:22

Removed the indirect grapeshot projectile because it, uh, does not work.