Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
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Uppdatering: 16 sep, 2024 @ 1:28

  • Friendlies may become hostile when attacked by the player, along with other friendlies who witnessed the situation

Uppdatering: 14 sep, 2024 @ 5:39

  • Buggy functionalities are turned off by default

Uppdatering: 13 sep, 2024 @ 10:39

  • Wanderer program for friendlies (for DayOne)

Uppdatering: 11 sep, 2024 @ 8:28

  • Bandwith problem fix

Uppdatering: 11 sep, 2024 @ 2:03

Uppdatering: 11 sep, 2024 @ 1:12

  • hotfix - removed sync requests to server due to bandwidth problems

Uppdatering: 10 sep, 2024 @ 15:16

  • server side brain sync
  • zombie freeizing after attacking bandit fix
  • female bandit zombifying after losing a hat fix

Uppdatering: 9 sep, 2024 @ 10:55

  • bandit base loot amount can be changed in the settings
  • bandits will no longer make zombie sounds
  • improved bandit ai (reposition if overwhelmed tactic)
  • lightning fix (still needs testing, waiting for feedback)
  • bandit kill counter may be turned off (usefule if compatibility breaks in character screen UI)

Uppdatering: 8 sep, 2024 @ 12:58

  • Raiders will wake up ALL sleeping players to avoid time paradoxes
  • Zombies will not freeze when attacking bandits

Uppdatering: 8 sep, 2024 @ 10:05

  • Bandit speech captions