Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
Se afișează 121-130 din 199 intrări
< 1 ... 11  12  13  14  15 ... 20 >
Actualizare: 14 sept. 2024 @ 5:39

  • Buggy functionalities are turned off by default

Actualizare: 13 sept. 2024 @ 10:39

  • Wanderer program for friendlies (for DayOne)

Actualizare: 11 sept. 2024 @ 8:28

  • Bandwith problem fix

Actualizare: 11 sept. 2024 @ 2:03

Actualizare: 11 sept. 2024 @ 1:12

  • hotfix - removed sync requests to server due to bandwidth problems

Actualizare: 10 sept. 2024 @ 15:16

  • server side brain sync
  • zombie freeizing after attacking bandit fix
  • female bandit zombifying after losing a hat fix

Actualizare: 9 sept. 2024 @ 10:55

  • bandit base loot amount can be changed in the settings
  • bandits will no longer make zombie sounds
  • improved bandit ai (reposition if overwhelmed tactic)
  • lightning fix (still needs testing, waiting for feedback)
  • bandit kill counter may be turned off (usefule if compatibility breaks in character screen UI)

Actualizare: 8 sept. 2024 @ 12:58

  • Raiders will wake up ALL sleeping players to avoid time paradoxes
  • Zombies will not freeze when attacking bandits

Actualizare: 8 sept. 2024 @ 10:05

  • Bandit speech captions

Actualizare: 7 sept. 2024 @ 9:22

  • NEW: friendlies will help the player in danger and engage in proactive defense
  • NEW: friendlies can enter the car as passangers [may be buggy!]
  • NEW: zombies will now treat bandits and players as equal targets and path to them with the same high motivation
  • NEW: player may fall down if hit while running / sprinting
  • TUNING: players will receive less damage from bandit melee and gun attacks
  • TUNING: more human-like get up / falldown animation of bandits
  • TUNING: loot not spawning in defender bases with less than 3 rooms
  • TUNING: less loot in defender bases crates/cabinets
  • TUNING: bandits will equip melee earlier when enemy is close to be able to use it on time
  • TUNING: bandits gun condition better
  • FIX: bandits cannot melee attack player on a different floor level
  • FIX: bandits will not zombify after pushing and loosing hat/mask
  • FIX: bandits will not requip weapons endlessly