Starbound

Starbound

Status Effect - Customisable Detection Area (for modders)
目前顯示第 1-4 項,共 4 項
更新:2024 年 8 月 19 日 @ 上午 7:01
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Version 1.3
→ Multiple status effects supported
→ Status effects can be activated by inflicting damage on a target
  • Addition of a variable named "dpsActivation"

更新:2024 年 6 月 14 日 @ 下午 4:26
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Version 1.2
→ Preview image of mod reworked
→ Changes to the ‘ sadDetectionArea.statuseffect’ file
  • "affectMonsters" & "affectNPCs" variables deleted
  • Addition of a variable named "affectMonstersPassive"
  • Addition of a variable named "affectMonstersAgressive"
  • Addition of a variable named "affectNPCsPassive"
  • Addition of a variable named "affectNPCsAgressive"
  • Addition of a variable named "affectNPCscrew"

更新:2024 年 6 月 8 日 @ 上午 6:09
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Version 1.1
→ Preview image of mod reworked
→ Changes to the ‘sadDetectionArea.statuseffect’ file
  • Change the name of the "detectionArea" variable to "detectionRange"
  • Addition of a variable to manage the daily cycle named "detectionDailyCycle"
→ New item "sadAreaDetectionAugment" added

更新:2024 年 6 月 7 日 @ 下午 5:01
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