Starbound

Starbound

Status Effect - Customisable Detection Area (for modders)
Näytetään 1–4 / 4
Päivitys: 19.8.2024 klo 7.01
tekijältä swefpifh

Version 1.3
→ Multiple status effects supported
→ Status effects can be activated by inflicting damage on a target
  • Addition of a variable named "dpsActivation"

Päivitys: 14.6.2024 klo 16.26
tekijältä swefpifh

Version 1.2
→ Preview image of mod reworked
→ Changes to the ‘ sadDetectionArea.statuseffect’ file
  • "affectMonsters" & "affectNPCs" variables deleted
  • Addition of a variable named "affectMonstersPassive"
  • Addition of a variable named "affectMonstersAgressive"
  • Addition of a variable named "affectNPCsPassive"
  • Addition of a variable named "affectNPCsAgressive"
  • Addition of a variable named "affectNPCscrew"

Päivitys: 8.6.2024 klo 6.09
tekijältä swefpifh

Version 1.1
→ Preview image of mod reworked
→ Changes to the ‘sadDetectionArea.statuseffect’ file
  • Change the name of the "detectionArea" variable to "detectionRange"
  • Addition of a variable to manage the daily cycle named "detectionDailyCycle"
→ New item "sadAreaDetectionAugment" added

Päivitys: 7.6.2024 klo 17.01
tekijältä swefpifh