Starbound

Starbound

Status Effect - Customisable Detection Area (for modders)
Viser 1-4 af 4 forekomster
Opdatering: 19. aug. 2024 kl. 7:01

Version 1.3
→ Multiple status effects supported
→ Status effects can be activated by inflicting damage on a target
  • Addition of a variable named "dpsActivation"

Opdatering: 14. juni 2024 kl. 16:26

Version 1.2
→ Preview image of mod reworked
→ Changes to the ‘ sadDetectionArea.statuseffect’ file
  • "affectMonsters" & "affectNPCs" variables deleted
  • Addition of a variable named "affectMonstersPassive"
  • Addition of a variable named "affectMonstersAgressive"
  • Addition of a variable named "affectNPCsPassive"
  • Addition of a variable named "affectNPCsAgressive"
  • Addition of a variable named "affectNPCscrew"

Opdatering: 8. juni 2024 kl. 6:09

Version 1.1
→ Preview image of mod reworked
→ Changes to the ‘sadDetectionArea.statuseffect’ file
  • Change the name of the "detectionArea" variable to "detectionRange"
  • Addition of a variable to manage the daily cycle named "detectionDailyCycle"
→ New item "sadAreaDetectionAugment" added

Opdatering: 7. juni 2024 kl. 17:01