Starbound
Status Effect - Customisable Detection Area (for modders)
Εμφάνιση 1-4 από 4 καταχωρίσεις
Ενημέρωση: 19 Αυγ 2024 στις 7:01
από swefpifh

Version 1.3
→ Multiple status effects supported
→ Status effects can be activated by inflicting damage on a target
  • Addition of a variable named "dpsActivation"

Ενημέρωση: 14 Ιουν 2024 στις 16:26
από swefpifh

Version 1.2
→ Preview image of mod reworked
→ Changes to the ‘ sadDetectionArea.statuseffect’ file
  • "affectMonsters" & "affectNPCs" variables deleted
  • Addition of a variable named "affectMonstersPassive"
  • Addition of a variable named "affectMonstersAgressive"
  • Addition of a variable named "affectNPCsPassive"
  • Addition of a variable named "affectNPCsAgressive"
  • Addition of a variable named "affectNPCscrew"

Ενημέρωση: 8 Ιουν 2024 στις 6:09
από swefpifh

Version 1.1
→ Preview image of mod reworked
→ Changes to the ‘sadDetectionArea.statuseffect’ file
  • Change the name of the "detectionArea" variable to "detectionRange"
  • Addition of a variable to manage the daily cycle named "detectionDailyCycle"
→ New item "sadAreaDetectionAugment" added

Ενημέρωση: 7 Ιουν 2024 στις 17:01
από swefpifh