XCOM 2
MEC Troopers Redux
Viser 1–10 av 18 bidrag
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Oppdatering: 8. okt. 2024 @ 7.39

LASER_MEC_Intergration !== LASER_MEC_Integration

Oppdatering: 23. sep. 2024 @ 6.53

Create an alternative cost array that will allow custom costs to be applied for the augmentation project. Also add more logging to try and figure out why some soldiers are not getting the right class.

Oppdatering: 21. aug. 2024 @ 17.57

Uploading a fresh copy of the .upks. I think I may have borked something during the period where my SDK was all jacked up.

Oppdatering: 8. aug. 2024 @ 8.27

Backport healing project fix from LWOTC Redux.

Oppdatering: 8. aug. 2024 @ 7.08

Small tweaks to the logic for how the other legacy class mods are integrated. Trying to allow both Psi Mecs and LAZOR to play nice.

Oppdatering: 21. juli 2024 @ 19.22

Small update to enhance the Choose My Class logic for selecting classes.

Oppdatering: 17. juni 2024 @ 10.11

Another small bugfix around PCS slots when getting MEC'd

Oppdatering: 15. juni 2024 @ 10.02

Fix issue where CombatSims pre-chop were being applied twice.

Oppdatering: 13. juni 2024 @ 9.13

Add configs to support Custom Hero Adversaries for Reaper MECs and Skirmisher MECs.

Oppdatering: 6. juni 2024 @ 12.57

Yet another small bug fix for the new event driven add-on hook.