XCOM 2
MEC Troopers Redux
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Update: 8 okt 2024 om 7:39

LASER_MEC_Intergration !== LASER_MEC_Integration

Update: 23 sep 2024 om 6:53

Create an alternative cost array that will allow custom costs to be applied for the augmentation project. Also add more logging to try and figure out why some soldiers are not getting the right class.

Update: 21 aug 2024 om 17:57

Uploading a fresh copy of the .upks. I think I may have borked something during the period where my SDK was all jacked up.

Update: 8 aug 2024 om 8:27

Backport healing project fix from LWOTC Redux.

Update: 8 aug 2024 om 7:08

Small tweaks to the logic for how the other legacy class mods are integrated. Trying to allow both Psi Mecs and LAZOR to play nice.

Update: 21 jul 2024 om 19:22

Small update to enhance the Choose My Class logic for selecting classes.

Update: 17 jun 2024 om 10:11

Another small bugfix around PCS slots when getting MEC'd

Update: 15 jun 2024 om 10:02

Fix issue where CombatSims pre-chop were being applied twice.

Update: 13 jun 2024 om 9:13

Add configs to support Custom Hero Adversaries for Reaper MECs and Skirmisher MECs.

Update: 6 jun 2024 om 12:57

Yet another small bug fix for the new event driven add-on hook.