XCOM 2
MEC Troopers Redux
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Actualización: 8 OCT 2024 a las 7:39 a. m.

LASER_MEC_Intergration !== LASER_MEC_Integration

Actualización: 23 SEP 2024 a las 6:53 a. m.

Create an alternative cost array that will allow custom costs to be applied for the augmentation project. Also add more logging to try and figure out why some soldiers are not getting the right class.

Actualización: 21 AGO 2024 a las 5:57 p. m.

Uploading a fresh copy of the .upks. I think I may have borked something during the period where my SDK was all jacked up.

Actualización: 8 AGO 2024 a las 8:27 a. m.

Backport healing project fix from LWOTC Redux.

Actualización: 8 AGO 2024 a las 7:08 a. m.

Small tweaks to the logic for how the other legacy class mods are integrated. Trying to allow both Psi Mecs and LAZOR to play nice.

Actualización: 21 JUL 2024 a las 7:22 p. m.

Small update to enhance the Choose My Class logic for selecting classes.

Actualización: 17 JUN 2024 a las 10:11 a. m.

Another small bugfix around PCS slots when getting MEC'd

Actualización: 15 JUN 2024 a las 10:02 a. m.

Fix issue where CombatSims pre-chop were being applied twice.

Actualización: 13 JUN 2024 a las 9:13 a. m.

Add configs to support Custom Hero Adversaries for Reaper MECs and Skirmisher MECs.

Actualización: 6 JUN 2024 a las 12:57 p. m.

Yet another small bug fix for the new event driven add-on hook.