XCOM 2
MEC Troopers Redux
Visualizzazione di 1-10 elementi su 18
< 1  2 >
Aggiornamento: 8 ott 2024, 7:39

LASER_MEC_Intergration !== LASER_MEC_Integration

Aggiornamento: 23 set 2024, 6:53

Create an alternative cost array that will allow custom costs to be applied for the augmentation project. Also add more logging to try and figure out why some soldiers are not getting the right class.

Aggiornamento: 21 ago 2024, 17:57

Uploading a fresh copy of the .upks. I think I may have borked something during the period where my SDK was all jacked up.

Aggiornamento: 8 ago 2024, 8:27

Backport healing project fix from LWOTC Redux.

Aggiornamento: 8 ago 2024, 7:08

Small tweaks to the logic for how the other legacy class mods are integrated. Trying to allow both Psi Mecs and LAZOR to play nice.

Aggiornamento: 21 lug 2024, 19:22

Small update to enhance the Choose My Class logic for selecting classes.

Aggiornamento: 17 giu 2024, 10:11

Another small bugfix around PCS slots when getting MEC'd

Aggiornamento: 15 giu 2024, 10:02

Fix issue where CombatSims pre-chop were being applied twice.

Aggiornamento: 13 giu 2024, 9:13

Add configs to support Custom Hero Adversaries for Reaper MECs and Skirmisher MECs.

Aggiornamento: 6 giu 2024, 12:57

Yet another small bug fix for the new event driven add-on hook.