Left 4 Dead 2

Left 4 Dead 2

Team Psykskallar Aesthetics
31-40 van 58 items weergegeven
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Update: 6 nov 2024 om 15:21
door yoru

Made ssbumps, only for L4D1 campaigns (excluding Crash Course, and TLS).
Added mipmaps to most textures to improve performance.
Re-worked over 400 textures from the ground up.

Update: 1 nov 2024 om 17:14
door yoru

Turns out I misplaced death toll's cc's for some reason, fixed now.
Added a missing ceiling texture on boathouse finale.
Kreze remade the burning city in the distance.

Update: 31 okt 2024 om 16:04
door yoru

Reworked Dead Center's hotel.
Remade The Passing.
A lot of other stuff.

Update: 29 okt 2024 om 16:05
door yoru

The Sacrifice CC is remade, again.

Update: 29 okt 2024 om 15:00
door yoru

Slight color adjust for c5, and predawn skyboxes.

Update: 29 okt 2024 om 14:03
door yoru

Remade l4d2's cc's and some skyboxes.
Dead Center is now properly retextured.
Miscellaneous improvements and additions.
Optimized the mod, and cleaned a lot of stuff.

Update: 28 okt 2024 om 4:12
door yoru

Changes to the sacrifice cc.

Update: 28 okt 2024 om 1:12
door yoru

Remade The Sacrifice CC.
Not sure about it, might change later.

Update: 28 okt 2024 om 0:17
door yoru

Remade Dead Air color correction, Blood Harvest, & Crash Course.

Update: 27 okt 2024 om 22:12
door yoru

Remade Death Toll's color correction, and skybox.
Removed the god awful vignette effect from the game.