Left 4 Dead 2

Left 4 Dead 2

Team Psykskallar Aesthetics
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Update: 17 mrt om 20:23
door yoru

Some support for Dark Parish custom campaign, mainly disabled the ugly fog for it.
Trash Stream fog restored to vanilla, gave it a different color correction.
The Last Slop color correction included, lighthouse now has a skybox.
Crash Course now uses one of my older dark color corrections.

Update: 11 mrt om 14:37
door yoru

DNAS

Update: 26 feb om 18:57
door yoru

Mainly a Dead Center update, I made a proper color correction for it.
It's been reusing the parish daytime cc as a placeholder, but not anymore.
DC is now at sunset, as I kinda like the vibes, made the mall a bit darker.
Reused my winter aesthetics water edits, since they're much less broken.
Corrected hard rain fog script colors not working, other small polish.
swamp finale sky correction, it seemed too compressed before for some reason.

You can check the color correction folder, I made altenrative sunset cc's for center.

Update: 21 feb om 19:09
door yoru

Fuck off, blend brick 01

Update: 21 feb om 15:05
door yoru

L4D2 campaigns remastered.

All campaigns are now bumped up, the majority of seams and blends fixed.
Remade a few color corrections for l4d2 campaigns.
Gyroics de_nuke mountain yoinked, chimi's skyline yoinked.
Chimi made a script that fixes color corrections not working inside safe rooms.
Some other bullshit I don't remember changing, yada yada.
Yoinked Henrietta water mod and recolored it, will adjust later.

Update: 15 feb om 9:33
door yoru

og L4D1 campaigns remastered

Update: 9 feb om 17:26
door yoru

some L4D1 campaigns refined, texture rework, remade and softened most ssbumps.
A lot of other miscellaneous improvements and fixes.

Update: 7 feb om 9:02
door yoru

some overlay fix on dead air construction

Update: 2 feb om 4:20
door yoru

bh and dt tree card "fix"

Update: 1 feb om 16:54
door yoru

i don't remember what i updated here