Left 4 Dead 2

Left 4 Dead 2

Team Psykskallar Aesthetics
Viser 31-40 af 58 forekomster
< 1  2  3  4  5  6 >
Opdatering: 6. nov. 2024 kl. 15:21
af yoru

Made ssbumps, only for L4D1 campaigns (excluding Crash Course, and TLS).
Added mipmaps to most textures to improve performance.
Re-worked over 400 textures from the ground up.

Opdatering: 1. nov. 2024 kl. 17:14
af yoru

Turns out I misplaced death toll's cc's for some reason, fixed now.
Added a missing ceiling texture on boathouse finale.
Kreze remade the burning city in the distance.

Opdatering: 31. okt. 2024 kl. 16:04
af yoru

Reworked Dead Center's hotel.
Remade The Passing.
A lot of other stuff.

Opdatering: 29. okt. 2024 kl. 16:05
af yoru

The Sacrifice CC is remade, again.

Opdatering: 29. okt. 2024 kl. 15:00
af yoru

Slight color adjust for c5, and predawn skyboxes.

Opdatering: 29. okt. 2024 kl. 14:03
af yoru

Remade l4d2's cc's and some skyboxes.
Dead Center is now properly retextured.
Miscellaneous improvements and additions.
Optimized the mod, and cleaned a lot of stuff.

Opdatering: 28. okt. 2024 kl. 4:12
af yoru

Changes to the sacrifice cc.

Opdatering: 28. okt. 2024 kl. 1:12
af yoru

Remade The Sacrifice CC.
Not sure about it, might change later.

Opdatering: 28. okt. 2024 kl. 0:17
af yoru

Remade Dead Air color correction, Blood Harvest, & Crash Course.

Opdatering: 27. okt. 2024 kl. 22:12
af yoru

Remade Death Toll's color correction, and skybox.
Removed the god awful vignette effect from the game.