Call to Arms

Call to Arms

Call to War
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Update: 20 mrt om 16:22

Update: 20 mrt om 11:22

- Modification of the bots: now in 'hard' mode they won’t be extremely difficult in conquest mode, though it still remains a challenge
– Reduced CP loading time in conquest mode
– Reduced resupply cooldown time

Update: 19 mrt om 6:17

Slight improvement in bots (soldiers now go directly to the flag conquest point, they no longer circle around the point; they only stop when there is a confrontation).

Some map fixes: I removed the floating sandbags (I still need to keep testing to fix these kinds of errors), and I also fixed some spawn point errors.

Airstrike damage modified: they now deal slightly more damage, but the maximum number of airstrikes has been reduced (CONQUEST MOD).

Various fixes.

Update: 26 dec 2024 om 11:57

More maps fixed (CONQUEST MODE - Random blue soldiers deleted)

Update: 23 dec 2024 om 12:49

Some maps fixed:

("CITY, FACTORY, DESERT RUINS": extended map limits)

German Mission 01 (CONQUEST): solved the issue with blue soldiers

German Mission 06 (CONQUEST):
Machine gun nest direction and sandbags fixed

Update: 20 dec 2024 om 15:29

Update: 20 dec 2024 om 15:00

* Improved helicopter vision range.
* Some changes in bots.
* Adjustment in brightness and color.

Update: 14 dec 2024 om 1:56

More AP for CONQUEST mode

Update: 11 dec 2024 om 9:19

* Fixed the sight of the Chinese BTR (can't remember the name).
* Added two Ukrainian squads (they have the same skin, only different helmets, nothing fancy).

Update: 10 dec 2024 om 6:07

Problem solved between the ZTZ-99A and the ZTZ-99-II tanks