Call to Arms

Call to Arms

Call to War
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Update: Mar 21 @ 5:32am

Update: Mar 20 @ 4:22pm

Update: Mar 20 @ 11:22am

- Modification of the bots: now in 'hard' mode they won’t be extremely difficult in conquest mode, though it still remains a challenge
– Reduced CP loading time in conquest mode
– Reduced resupply cooldown time

Update: Mar 19 @ 6:17am

Slight improvement in bots (soldiers now go directly to the flag conquest point, they no longer circle around the point; they only stop when there is a confrontation).

Some map fixes: I removed the floating sandbags (I still need to keep testing to fix these kinds of errors), and I also fixed some spawn point errors.

Airstrike damage modified: they now deal slightly more damage, but the maximum number of airstrikes has been reduced (CONQUEST MOD).

Various fixes.

Update: Dec 26, 2024 @ 11:57am

More maps fixed (CONQUEST MODE - Random blue soldiers deleted)

Update: Dec 23, 2024 @ 12:49pm

Some maps fixed:

("CITY, FACTORY, DESERT RUINS": extended map limits)

German Mission 01 (CONQUEST): solved the issue with blue soldiers

German Mission 06 (CONQUEST):
Machine gun nest direction and sandbags fixed

Update: Dec 20, 2024 @ 3:29pm

Update: Dec 20, 2024 @ 3:00pm

* Improved helicopter vision range.
* Some changes in bots.
* Adjustment in brightness and color.

Update: Dec 14, 2024 @ 1:56am

More AP for CONQUEST mode

Update: Dec 11, 2024 @ 9:19am

* Fixed the sight of the Chinese BTR (can't remember the name).
* Added two Ukrainian squads (they have the same skin, only different helmets, nothing fancy).