Call to Arms
Call to War
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Обновление: 20 март в 16:22

Обновление: 20 март в 11:22

- Modification of the bots: now in 'hard' mode they won’t be extremely difficult in conquest mode, though it still remains a challenge
– Reduced CP loading time in conquest mode
– Reduced resupply cooldown time

Обновление: 19 март в 6:17

Slight improvement in bots (soldiers now go directly to the flag conquest point, they no longer circle around the point; they only stop when there is a confrontation).

Some map fixes: I removed the floating sandbags (I still need to keep testing to fix these kinds of errors), and I also fixed some spawn point errors.

Airstrike damage modified: they now deal slightly more damage, but the maximum number of airstrikes has been reduced (CONQUEST MOD).

Various fixes.

Обновление: 26 дек. 2024 в 11:57

More maps fixed (CONQUEST MODE - Random blue soldiers deleted)

Обновление: 23 дек. 2024 в 12:49

Some maps fixed:

("CITY, FACTORY, DESERT RUINS": extended map limits)

German Mission 01 (CONQUEST): solved the issue with blue soldiers

German Mission 06 (CONQUEST):
Machine gun nest direction and sandbags fixed

Обновление: 20 дек. 2024 в 15:29

Обновление: 20 дек. 2024 в 15:00

* Improved helicopter vision range.
* Some changes in bots.
* Adjustment in brightness and color.

Обновление: 14 дек. 2024 в 1:56

More AP for CONQUEST mode

Обновление: 11 дек. 2024 в 9:19

* Fixed the sight of the Chinese BTR (can't remember the name).
* Added two Ukrainian squads (they have the same skin, only different helmets, nothing fancy).

Обновление: 10 дек. 2024 в 6:07

Problem solved between the ZTZ-99A and the ZTZ-99-II tanks