Call to Arms

Call to Arms

Call to War
Viser 61–70 av 162 bidrag
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Oppdatering: 20. mars @ 16.22

Oppdatering: 20. mars @ 11.22

- Modification of the bots: now in 'hard' mode they won’t be extremely difficult in conquest mode, though it still remains a challenge
– Reduced CP loading time in conquest mode
– Reduced resupply cooldown time

Oppdatering: 19. mars @ 6.17

Slight improvement in bots (soldiers now go directly to the flag conquest point, they no longer circle around the point; they only stop when there is a confrontation).

Some map fixes: I removed the floating sandbags (I still need to keep testing to fix these kinds of errors), and I also fixed some spawn point errors.

Airstrike damage modified: they now deal slightly more damage, but the maximum number of airstrikes has been reduced (CONQUEST MOD).

Various fixes.

Oppdatering: 26. des. 2024 @ 11.57

More maps fixed (CONQUEST MODE - Random blue soldiers deleted)

Oppdatering: 23. des. 2024 @ 12.49

Some maps fixed:

("CITY, FACTORY, DESERT RUINS": extended map limits)

German Mission 01 (CONQUEST): solved the issue with blue soldiers

German Mission 06 (CONQUEST):
Machine gun nest direction and sandbags fixed

Oppdatering: 20. des. 2024 @ 15.29

Oppdatering: 20. des. 2024 @ 15.00

* Improved helicopter vision range.
* Some changes in bots.
* Adjustment in brightness and color.

Oppdatering: 14. des. 2024 @ 1.56

More AP for CONQUEST mode

Oppdatering: 11. des. 2024 @ 9.19

* Fixed the sight of the Chinese BTR (can't remember the name).
* Added two Ukrainian squads (they have the same skin, only different helmets, nothing fancy).

Oppdatering: 10. des. 2024 @ 6.07

Problem solved between the ZTZ-99A and the ZTZ-99-II tanks