Garry's Mod

Garry's Mod

Performant Render
Zobrazuje se 1–10 z 17 položek
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Aktualizace: 25. led. v 7.21

Fix potential conflict with other addons (Merged Pull Request)

Aktualizace: 26. pro. 2024 v 3.55

Restore the entity's shadow

Aktualizace: 8. pro. 2024 v 1.08

Merge pull request #4 [github.com]

Aktualizace: 30. lis. 2024 v 5.34

Optimize FOV checks [github.com]
Microoptimization & Support for the fog's Far Z Clip Plane [github.com]

Aktualizace: 23. lis. 2024 v 6.11

Rework half of the addon
Fixes
  • Dead NPCs now actually hide
  • Proper player check
  • Somewhat proper compatibility with RT cameras

Changes
  • Reconsidered the way entity's data is stored
  • Micro-optimizations
  • Improved calculations logic
  • Advanced way of controlling visibility
  • Refactor code

Aktualizace: 10. srp. 2024 v 7.44

Restyle and restructure code [github.com]
Fixed visible dead NPCs. Now we don't have to exclude NPCs [github.com]
Improve calculations logic. Resolve flickering issue [github.com]

Aktualizace: 24. úno. 2024 v 3.21

Minor improvements
Resolved compatibility issue with BSMod KillMoves
Added new parameter r_performant_excludenpcs

See commit here [github.com]

Aktualizace: 18. úno. 2024 v 6.51

Style cleanups.
Improvements.
Added new console variable r_performant_cutbeyondfog

See commit here [github.com]

Aktualizace: 22. led. 2024 v 6.41

Minor change

Aktualizace: 3. led. 2024 v 3.24

Little improvements

  • Optimize FOV calculations
  • Fix typo