Garry's Mod
Performant Render
Показані результати 1–10 із 17
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Оновлено: 25 січ. о 7:21
автор: noaccess

Fix potential conflict with other addons (Merged Pull Request)

Оновлено: 26 груд. 2024 о 3:55
автор: noaccess

Restore the entity's shadow

Оновлено: 8 груд. 2024 о 1:08
автор: noaccess

Merge pull request #4 [github.com]

Оновлено: 30 листоп. 2024 о 5:34
автор: noaccess

Optimize FOV checks [github.com]
Microoptimization & Support for the fog's Far Z Clip Plane [github.com]

Оновлено: 23 листоп. 2024 о 6:11
автор: noaccess

Rework half of the addon
Fixes
  • Dead NPCs now actually hide
  • Proper player check
  • Somewhat proper compatibility with RT cameras

Changes
  • Reconsidered the way entity's data is stored
  • Micro-optimizations
  • Improved calculations logic
  • Advanced way of controlling visibility
  • Refactor code

Оновлено: 10 серп. 2024 о 7:44
автор: noaccess

Restyle and restructure code [github.com]
Fixed visible dead NPCs. Now we don't have to exclude NPCs [github.com]
Improve calculations logic. Resolve flickering issue [github.com]

Оновлено: 24 лют. 2024 о 3:21
автор: noaccess

Minor improvements
Resolved compatibility issue with BSMod KillMoves
Added new parameter r_performant_excludenpcs

See commit here [github.com]

Оновлено: 18 лют. 2024 о 6:51
автор: noaccess

Style cleanups.
Improvements.
Added new console variable r_performant_cutbeyondfog

See commit here [github.com]

Оновлено: 22 січ. 2024 о 6:41
автор: noaccess

Minor change

Оновлено: 3 січ. 2024 о 3:24
автор: noaccess

Little improvements

  • Optimize FOV calculations
  • Fix typo