Garry's Mod

Garry's Mod

Performant Render
Menampilkan1-10 dari 17 kiriman
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Pembaruan: 25 Jan @ 7:21am

Fix potential conflict with other addons (Merged Pull Request)

Pembaruan: 26 Des 2024 @ 3:55am

Restore the entity's shadow

Pembaruan: 8 Des 2024 @ 1:08am

Merge pull request #4 [github.com]

Pembaruan: 30 Nov 2024 @ 5:34am

Optimize FOV checks [github.com]
Microoptimization & Support for the fog's Far Z Clip Plane [github.com]

Pembaruan: 23 Nov 2024 @ 6:11am

Rework half of the addon
Fixes
  • Dead NPCs now actually hide
  • Proper player check
  • Somewhat proper compatibility with RT cameras

Changes
  • Reconsidered the way entity's data is stored
  • Micro-optimizations
  • Improved calculations logic
  • Advanced way of controlling visibility
  • Refactor code

Pembaruan: 10 Agu 2024 @ 7:44am

Restyle and restructure code [github.com]
Fixed visible dead NPCs. Now we don't have to exclude NPCs [github.com]
Improve calculations logic. Resolve flickering issue [github.com]

Pembaruan: 24 Feb 2024 @ 3:21am

Minor improvements
Resolved compatibility issue with BSMod KillMoves
Added new parameter r_performant_excludenpcs

See commit here [github.com]

Pembaruan: 18 Feb 2024 @ 6:51am

Style cleanups.
Improvements.
Added new console variable r_performant_cutbeyondfog

See commit here [github.com]

Pembaruan: 22 Jan 2024 @ 6:41am

Minor change

Pembaruan: 3 Jan 2024 @ 3:24am

Little improvements

  • Optimize FOV calculations
  • Fix typo