Garry's Mod
Resident Evil 0: HD Remaster - Rebecca Chambers Leather (Playermodel, NPC & Ragdoll)
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Обновление: 4 фев в 10:25
автор: Hex: Locktober

- Edited the lua file.

Обновление: 3 фев в 19:28
автор: Hex: Locktober

- Reworked Textures AGAIN (made sure it was similar as re0 in game model.)
- Changed the arms models AGAIN (now it uses the RE0 in game mesh)
- Added a Props model for the radio
- Reworked The addons workshop pictures
- Fixed a bunch of other issues which i honestly can't remenber.

Обновление: 7 авг. 2024 г. в 6:36
автор: Hex: Locktober

- Brain reduced size (I forgot to add the reworked materials inside the file.)

Обновление: 7 авг. 2024 г. в 6:32
автор: Hex: Locktober

- Reworked the textures to match the in game models from RE0. (PM, NPC, FPS)
- During some animations (like reloading the shotgun) rebecca's neck was looking weird this has been fixed (PM, NPC)
- Fixed the edit normal on the lips, tongue and radio. (PM, NPC)
- Fixed the hitbox and physic models which were not correct. (PM, NPC)
- Fixed the eyeballs (reflections, positions and normal)
- Reduced the Addons Size (300mb to 130mb)
- Restored bodygroup for NPC
- The radio is now a separate models from the body
- Added $envmap.

Обновление: 8 мая. 2024 г. в 13:43
автор: Hex: Locktober

This update was useless, just like me fr

Обновление: 25 апр. 2024 г. в 11:43
автор: Hex: Locktober

-Fixed the edit normal on the right hand.

Обновление: 25 апр. 2024 г. в 11:31
автор: Hex: Locktober

-Fixed the edit normal on the left hand.

Обновление: 3 дек. 2023 г. в 17:51
автор: Hex: Locktober

- Fixed an issue where the ouftit was using the wrong texture.

Обновление: 2 дек. 2023 г. в 23:07
автор: Hex: Locktober

- Removed facial bones
- Added the jigglebones to the reference and ragdoll models

Обновление: 19 ноя. 2023 г. в 0:46
автор: Hex: Locktober

- Add to the lua :
resource.AddWorkshop("3088377662")