Garry's Mod

Garry's Mod

Resident Evil 0: HD Remaster - Rebecca Chambers Leather (Playermodel, NPC & Ragdoll)
Viser 1-10 af 11 forekomster
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Opdatering: 4. feb. kl. 10:25

- Edited the lua file.

Opdatering: 3. feb. kl. 19:28

- Reworked Textures AGAIN (made sure it was similar as re0 in game model.)
- Changed the arms models AGAIN (now it uses the RE0 in game mesh)
- Added a Props model for the radio
- Reworked The addons workshop pictures
- Fixed a bunch of other issues which i honestly can't remenber.

Opdatering: 7. aug. 2024 kl. 6:36

- Brain reduced size (I forgot to add the reworked materials inside the file.)

Opdatering: 7. aug. 2024 kl. 6:32

- Reworked the textures to match the in game models from RE0. (PM, NPC, FPS)
- During some animations (like reloading the shotgun) rebecca's neck was looking weird this has been fixed (PM, NPC)
- Fixed the edit normal on the lips, tongue and radio. (PM, NPC)
- Fixed the hitbox and physic models which were not correct. (PM, NPC)
- Fixed the eyeballs (reflections, positions and normal)
- Reduced the Addons Size (300mb to 130mb)
- Restored bodygroup for NPC
- The radio is now a separate models from the body
- Added $envmap.

Opdatering: 8. maj 2024 kl. 13:43

This update was useless, just like me fr

Opdatering: 25. apr. 2024 kl. 11:43

-Fixed the edit normal on the right hand.

Opdatering: 25. apr. 2024 kl. 11:31

-Fixed the edit normal on the left hand.

Opdatering: 3. dec. 2023 kl. 17:51

- Fixed an issue where the ouftit was using the wrong texture.

Opdatering: 2. dec. 2023 kl. 23:07

- Removed facial bones
- Added the jigglebones to the reference and ragdoll models

Opdatering: 19. nov. 2023 kl. 0:46

- Add to the lua :
resource.AddWorkshop("3088377662")