全面战争:战锤3

全面战争:战锤3

AI Declares War
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更新于:2024 年 9 月 27 日 下午 5:14

This mod can no longer cause The Great Orthodoxy and The Ice Court to declare war on each other.
War declarations on vassals should not be possible, let me know if you observe this.

更新于:2024 年 5 月 12 日 下午 7:33

Reverted my change from February 3 that broke the script entirely. Haven't had time to do modding stuff but I plan to update my mods for the new 4.2 SFO update.

更新于:2024 年 2 月 3 日 上午 9:16

Small code cleanup, shouldn't change anything.

更新于:2024 年 1 月 28 日 上午 5:05

Changed default max wars to disable script from 4 to 2. You can still change this via MCT.

更新于:2023 年 11 月 3 日 下午 5:16

Huge update to how war chance is calculated. The per turn chance is now exponential instead of linear which provides a more linear cumulative chance over multiple turns.

更新于:2023 年 10 月 24 日 上午 9:04

Should be working now, I made it so AI can only declare 1 war a turn otherwise they could declare a war while your join war prompt was active and that freezes the game.

更新于:2023 年 10 月 24 日 上午 8:35

Fix for getting stuck when war is declared on your allies.

更新于:2023 年 10 月 21 日 下午 9:04

I have significantly reworked the script and it is now noticeably faster than before.
New feature: After a peace treaty has been signed between two factions, this script will not force war for 10 turns(configurable)

更新于:2023 年 10 月 21 日 下午 2:33

更新于:2023 年 10 月 21 日 下午 1:48