全軍破敵:戰鎚3

全軍破敵:戰鎚3

AI Declares War
目前顯示第 1-10 項,共 10 項
更新:2024 年 9 月 27 日 @ 下午 5:14
Think Critically 發表

This mod can no longer cause The Great Orthodoxy and The Ice Court to declare war on each other.
War declarations on vassals should not be possible, let me know if you observe this.

更新:2024 年 5 月 12 日 @ 下午 7:33
Think Critically 發表

Reverted my change from February 3 that broke the script entirely. Haven't had time to do modding stuff but I plan to update my mods for the new 4.2 SFO update.

更新:2024 年 2 月 3 日 @ 上午 9:16
Think Critically 發表

Small code cleanup, shouldn't change anything.

更新:2024 年 1 月 28 日 @ 上午 5:05
Think Critically 發表

Changed default max wars to disable script from 4 to 2. You can still change this via MCT.

更新:2023 年 11 月 3 日 @ 下午 5:16
Think Critically 發表

Huge update to how war chance is calculated. The per turn chance is now exponential instead of linear which provides a more linear cumulative chance over multiple turns.

更新:2023 年 10 月 24 日 @ 上午 9:04

Should be working now, I made it so AI can only declare 1 war a turn otherwise they could declare a war while your join war prompt was active and that freezes the game.

更新:2023 年 10 月 24 日 @ 上午 8:35

Fix for getting stuck when war is declared on your allies.

更新:2023 年 10 月 21 日 @ 下午 9:04

I have significantly reworked the script and it is now noticeably faster than before.
New feature: After a peace treaty has been signed between two factions, this script will not force war for 10 turns(configurable)

更新:2023 年 10 月 21 日 @ 下午 2:33

更新:2023 年 10 月 21 日 @ 下午 1:48