Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
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Uppdatering: 9 jan @ 0:42

2024/JAN/09 Rhox
- Fixed the issue of Mundvard missing tunneling stance

Uppdatering: 18 dec, 2024 @ 7:05

2024/DEC/19 Rhox
- Removed old currently unused landship from the unit sets as it was causing CTD on hovering

Uppdatering: 14 dec, 2024 @ 8:36

2024/DEC/15 Rhox
- Added Master Engineer to Camille
- Removed unique allied outpost because it added extra burden for all Empire players and all new Culture mods while only adding custom garrison
- Stance effect thing

Uppdatering: 21 nov, 2024 @ 6:27

2024/NOV/21 All is Dust
- Fixed the issue of Crispjin's double mustache

Uppdatering: 31 okt, 2024 @ 8:50

Empty Update

Uppdatering: 11 okt, 2024 @ 7:36

2024/OCT/11 Rhox
-Changed lore of sea's magic type in the UI as it wasn't matching with what it actually is

Uppdatering: 29 aug, 2024 @ 4:07

2024/AUG/29 Rhox
Changed the caravan overriding script to fit with the 5.2.2 patch

Uppdatering: 21 aug, 2024 @ 5:35

2024/AUG/21 Rhox-3
- Fixed the name of the icon. Yeah stupid of me

Uppdatering: 21 aug, 2024 @ 4:26

2024/AUG/21 Rhox-2
- Forgot to change the caravan UI script

Uppdatering: 21 aug, 2024 @ 3:25

2024/AUG/21 Rhox
Fixed the caravan script
Changed the military quality to fit with 5.2 vanilla's
also changed code of Mundvard lair to lair from liar (because I had the chance)