Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
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Uppdatering: 1 jun, 2024 @ 17:58

2024/JUN/02 Rhox
Fixed the issue of Elspeth missing Marinburg units in the military group

Uppdatering: 30 maj, 2024 @ 0:18

2024/MAY/30 Partypus & Rhox -2
- Adjust to capital holder
- Fixed the issue of Fooger not using Marienburg capital holder

Uppdatering: 29 maj, 2024 @ 18:23

2024/MAY/30 Partypus
- Updated flags and capital holder

Uppdatering: 23 maj, 2024 @ 8:19

2024/MAY/24 Rhox
- Fixed the issue of Marienburg missile infantries and cavalry not getting red line buffs
- Made the temp unit_set entry for RoR veteran buffs for missile infantries

Uppdatering: 19 maj, 2024 @ 19:00

2024/MAY/20 Rhox
- Fixed the issue of Kloveniers and Ships' Crew Gunners and Red Talons not having smoke

Uppdatering: 18 maj, 2024 @ 19:57

2024/MAY/19 Rhox
- Fixed the issue of Caamile blocking all other LL when she is in the pool

Uppdatering: 14 maj, 2024 @ 8:00

2024/MAY/14 Rhox
- Changed the mentor node to updated one.
- Changed the Mixer disable agent subtype to new CA's DB column

Uppdatering: 12 maj, 2024 @ 10:10

2024/MAY/13 Rhox
- Fixed the issue of Marienburg factions not getting units allowed for wh_main_emp_forges_4.

Uppdatering: 7 maj, 2024 @ 19:09

2024/MAY/08 Rhox
Fixed the issue of Marienburg caravan not getting Grudges

Uppdatering: 6 maj, 2024 @ 20:55

2024/MAY/07 Rhox
- Added 3 DLC agents to non-vanilla Marienburg factions as they were missing one
- Removed mod's landship. Players will need to start a new campaign for this. Existing units won't cause CTDs and such, but will be still broken in the battle