Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
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Actualización: 9 ENE a las 12:42 a. m.

2024/JAN/09 Rhox
- Fixed the issue of Mundvard missing tunneling stance

Actualización: 18 DIC 2024 a las 7:05 a. m.

2024/DEC/19 Rhox
- Removed old currently unused landship from the unit sets as it was causing CTD on hovering

Actualización: 14 DIC 2024 a las 8:36 a. m.

2024/DEC/15 Rhox
- Added Master Engineer to Camille
- Removed unique allied outpost because it added extra burden for all Empire players and all new Culture mods while only adding custom garrison
- Stance effect thing

Actualización: 21 NOV 2024 a las 6:27 a. m.

2024/NOV/21 All is Dust
- Fixed the issue of Crispjin's double mustache

Actualización: 31 OCT 2024 a las 8:50 a. m.

Empty Update

Actualización: 11 OCT 2024 a las 7:36 a. m.

2024/OCT/11 Rhox
-Changed lore of sea's magic type in the UI as it wasn't matching with what it actually is

Actualización: 29 AGO 2024 a las 4:07 a. m.

2024/AUG/29 Rhox
Changed the caravan overriding script to fit with the 5.2.2 patch

Actualización: 21 AGO 2024 a las 5:35 a. m.

2024/AUG/21 Rhox-3
- Fixed the name of the icon. Yeah stupid of me

Actualización: 21 AGO 2024 a las 4:26 a. m.

2024/AUG/21 Rhox-2
- Forgot to change the caravan UI script

Actualización: 21 AGO 2024 a las 3:25 a. m.

2024/AUG/21 Rhox
Fixed the caravan script
Changed the military quality to fit with 5.2 vanilla's
also changed code of Mundvard lair to lair from liar (because I had the chance)