Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
Viser 11–20 av 125 bidrag
< 1  2  3  4 ... 13 >
Oppdatering: 9. jan. @ 0.42

2024/JAN/09 Rhox
- Fixed the issue of Mundvard missing tunneling stance

Oppdatering: 18. des. 2024 @ 7.05

2024/DEC/19 Rhox
- Removed old currently unused landship from the unit sets as it was causing CTD on hovering

Oppdatering: 14. des. 2024 @ 8.36

2024/DEC/15 Rhox
- Added Master Engineer to Camille
- Removed unique allied outpost because it added extra burden for all Empire players and all new Culture mods while only adding custom garrison
- Stance effect thing

Oppdatering: 21. nov. 2024 @ 6.27

2024/NOV/21 All is Dust
- Fixed the issue of Crispjin's double mustache

Oppdatering: 31. okt. 2024 @ 8.50

Empty Update

Oppdatering: 11. okt. 2024 @ 7.36

2024/OCT/11 Rhox
-Changed lore of sea's magic type in the UI as it wasn't matching with what it actually is

Oppdatering: 29. aug. 2024 @ 4.07

2024/AUG/29 Rhox
Changed the caravan overriding script to fit with the 5.2.2 patch

Oppdatering: 21. aug. 2024 @ 5.35

2024/AUG/21 Rhox-3
- Fixed the name of the icon. Yeah stupid of me

Oppdatering: 21. aug. 2024 @ 4.26

2024/AUG/21 Rhox-2
- Forgot to change the caravan UI script

Oppdatering: 21. aug. 2024 @ 3.25

2024/AUG/21 Rhox
Fixed the caravan script
Changed the military quality to fit with 5.2 vanilla's
also changed code of Mundvard lair to lair from liar (because I had the chance)