Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (7.0)
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Mis à jour le : 5 déc. à 4h00

Mis à jour le : 5 déc. à 3h50

Mis à jour le : 5 déc. à 2h18

- Removed two building effects as they were causing a crash

Mis à jour le : 5 déc. à 1h56

- Removed elector count reward unit UI unit set from character
- Updated anim slots to match 7.0
- Updated tables to match 7.0

Mis à jour le : 14 nov. à 0h48

2025/NOV/14 Rhox
- Changed Spire of the Corsair's starting location (Yes, I only changed patrol position and not the starting position)

Mis à jour le : 21 oct. à 22h55

2025/OCT/22 Rhox
- Changed patrol coordinates for the whale and sunken land corsairs

Mis à jour le : 17 oct. à 20h54

2025/OCT/18 Rhox
- Regenerated unique ability numeric ID for the hkrul_manann since it was overlapping with others

Mis à jour le : 3 oct. à 23h26

2025/OCT/04 Rhox
- Changed method of locking Empire RoR into event-restricted locking, rather than removing them from the pool since the latter stopped working at a certain point. (You'll need a new campaign start if you want the locking)

Mis à jour le : 24 sept. à 10h17

2025/SEP/25 Rhox
- Changed below things for the IEE to meet the new changes
-- IEE trade route
-- Dauphine starting position and starting enemy
-- Mission localization

Mis à jour le : 2 sept. à 3h15

2025/SEP/02 Rhox
- Deleted some of the vanilla overriding art things (Might have effect on the mod, report if there is)
- Adjusted the script and DB to the IEE change