Total War: WARHAMMER III
SCM Marienburg (7.0)
Показване на 1 — 10 от 131 постъпления
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Обновление: 5 дек. в 4:00

Обновление: 5 дек. в 3:50

Обновление: 5 дек. в 2:18

- Removed two building effects as they were causing a crash

Обновление: 5 дек. в 1:56

- Removed elector count reward unit UI unit set from character
- Updated anim slots to match 7.0
- Updated tables to match 7.0

Обновление: 14 ноем. в 0:48

2025/NOV/14 Rhox
- Changed Spire of the Corsair's starting location (Yes, I only changed patrol position and not the starting position)

Обновление: 21 окт. в 22:55

2025/OCT/22 Rhox
- Changed patrol coordinates for the whale and sunken land corsairs

Обновление: 17 окт. в 20:54

2025/OCT/18 Rhox
- Regenerated unique ability numeric ID for the hkrul_manann since it was overlapping with others

Обновление: 3 окт. в 23:26

2025/OCT/04 Rhox
- Changed method of locking Empire RoR into event-restricted locking, rather than removing them from the pool since the latter stopped working at a certain point. (You'll need a new campaign start if you want the locking)

Обновление: 24 септ. в 10:17

2025/SEP/25 Rhox
- Changed below things for the IEE to meet the new changes
-- IEE trade route
-- Dauphine starting position and starting enemy
-- Mission localization

Обновление: 2 септ. в 3:15

2025/SEP/02 Rhox
- Deleted some of the vanilla overriding art things (Might have effect on the mod, report if there is)
- Adjusted the script and DB to the IEE change