Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (7.0)
1–10/131 bejegyzés mutatása
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Frissítés: dec. 5. @ 4:00
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Frissítés: dec. 5. @ 3:50
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Frissítés: dec. 5. @ 2:18
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- Removed two building effects as they were causing a crash

Frissítés: dec. 5. @ 1:56
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- Removed elector count reward unit UI unit set from character
- Updated anim slots to match 7.0
- Updated tables to match 7.0

Frissítés: nov. 14. @ 0:48
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2025/NOV/14 Rhox
- Changed Spire of the Corsair's starting location (Yes, I only changed patrol position and not the starting position)

Frissítés: okt. 21. @ 22:55
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2025/OCT/22 Rhox
- Changed patrol coordinates for the whale and sunken land corsairs

Frissítés: okt. 17. @ 20:54
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2025/OCT/18 Rhox
- Regenerated unique ability numeric ID for the hkrul_manann since it was overlapping with others

Frissítés: okt. 3. @ 23:26
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2025/OCT/04 Rhox
- Changed method of locking Empire RoR into event-restricted locking, rather than removing them from the pool since the latter stopped working at a certain point. (You'll need a new campaign start if you want the locking)

Frissítés: szept. 24. @ 10:17
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2025/SEP/25 Rhox
- Changed below things for the IEE to meet the new changes
-- IEE trade route
-- Dauphine starting position and starting enemy
-- Mission localization

Frissítés: szept. 2. @ 3:15
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2025/SEP/02 Rhox
- Deleted some of the vanilla overriding art things (Might have effect on the mod, report if there is)
- Adjusted the script and DB to the IEE change