Crusader Kings III

Crusader Kings III

Vassal Custom Kingdoms
Mostrando 1-9 de 9 aportaciones
Actualización: 24 SEP 2024 a las 13:07

### Version 1.8
# checked for game version 1.13.* compatibility:
# applied new decision picture syntax
# added decision groups
# added is_landed_or_landless_administrative trigger
# added vck_create_custom_kingdom_effect scripted effect (the base game checks for top_liege instead of liege when assigning additional de jure duchies)

Actualización: 9 ABR 2024 a las 10:16

### Version 1.7
# added english localization files for other languages

Actualización: 4 MAR 2024 a las 11:07

### Version 1.6
# checked for game version 1.12.* compatibility

Actualización: 9 NOV 2023 a las 9:54

### Version 1.5
# checked for game version 1.11.* compatibility

Actualización: 22 AGO 2023 a las 10:48

### Version 1.4
# checked for game version 1.10.* compatibility

Actualización: 19 MAY 2023 a las 1:14

### Version 1.3
# localization changes

Actualización: 18 MAY 2023 a las 6:26

### Version 1.2
# fixed a syntax error

Actualización: 13 MAY 2023 a las 3:29

### Version 1.1
# fixed localization errors

Actualización: 13 MAY 2023 a las 3:21

### Version 1.0
# modifies the base game "found_kingdom_decision" to allow player-vassals of emperors to create custom kingdoms
# added a game rule to allow AI vassals to make use of the new mechanic as well