Crusader Kings III

Crusader Kings III

Vassal Custom Kingdoms
Menampilkan1-9 dari 9 kiriman
Pembaruan: 24 Sep 2024 @ 1:07pm
berdasarkan Ramuné

### Version 1.8
# checked for game version 1.13.* compatibility:
# applied new decision picture syntax
# added decision groups
# added is_landed_or_landless_administrative trigger
# added vck_create_custom_kingdom_effect scripted effect (the base game checks for top_liege instead of liege when assigning additional de jure duchies)

Pembaruan: 9 Apr 2024 @ 10:16am
berdasarkan Ramuné

### Version 1.7
# added english localization files for other languages

Pembaruan: 4 Mar 2024 @ 11:07am
berdasarkan Ramuné

### Version 1.6
# checked for game version 1.12.* compatibility

Pembaruan: 9 Nov 2023 @ 9:54am
berdasarkan Ramuné

### Version 1.5
# checked for game version 1.11.* compatibility

Pembaruan: 22 Agu 2023 @ 10:48am

### Version 1.4
# checked for game version 1.10.* compatibility

Pembaruan: 19 Mei 2023 @ 1:14am

### Version 1.3
# localization changes

Pembaruan: 18 Mei 2023 @ 6:26am

### Version 1.2
# fixed a syntax error

Pembaruan: 13 Mei 2023 @ 3:29am

### Version 1.1
# fixed localization errors

Pembaruan: 13 Mei 2023 @ 3:21am

### Version 1.0
# modifies the base game "found_kingdom_decision" to allow player-vassals of emperors to create custom kingdoms
# added a game rule to allow AI vassals to make use of the new mechanic as well