Crusader Kings III

Crusader Kings III

Vassal Custom Kingdoms
1-9 van 9 items weergegeven
Update: 24 sep 2024 om 13:07
door Ramuné

### Version 1.8
# checked for game version 1.13.* compatibility:
# applied new decision picture syntax
# added decision groups
# added is_landed_or_landless_administrative trigger
# added vck_create_custom_kingdom_effect scripted effect (the base game checks for top_liege instead of liege when assigning additional de jure duchies)

Update: 9 apr 2024 om 10:16
door Ramuné

### Version 1.7
# added english localization files for other languages

Update: 4 mrt 2024 om 11:07
door Ramuné

### Version 1.6
# checked for game version 1.12.* compatibility

Update: 9 nov 2023 om 9:54
door Ramuné

### Version 1.5
# checked for game version 1.11.* compatibility

Update: 22 aug 2023 om 10:48

### Version 1.4
# checked for game version 1.10.* compatibility

Update: 19 mei 2023 om 1:14

### Version 1.3
# localization changes

Update: 18 mei 2023 om 6:26

### Version 1.2
# fixed a syntax error

Update: 13 mei 2023 om 3:29

### Version 1.1
# fixed localization errors

Update: 13 mei 2023 om 3:21

### Version 1.0
# modifies the base game "found_kingdom_decision" to allow player-vassals of emperors to create custom kingdoms
# added a game rule to allow AI vassals to make use of the new mechanic as well