Crusader Kings III

Crusader Kings III

Vassal Custom Kingdoms
Viser 1-9 af 9 forekomster
Opdatering: 24. sep. 2024 kl. 13:07

### Version 1.8
# checked for game version 1.13.* compatibility:
# applied new decision picture syntax
# added decision groups
# added is_landed_or_landless_administrative trigger
# added vck_create_custom_kingdom_effect scripted effect (the base game checks for top_liege instead of liege when assigning additional de jure duchies)

Opdatering: 9. apr. 2024 kl. 10:16

### Version 1.7
# added english localization files for other languages

Opdatering: 4. mar. 2024 kl. 11:07

### Version 1.6
# checked for game version 1.12.* compatibility

Opdatering: 9. nov. 2023 kl. 9:54

### Version 1.5
# checked for game version 1.11.* compatibility

Opdatering: 22. aug. 2023 kl. 10:48

### Version 1.4
# checked for game version 1.10.* compatibility

Opdatering: 19. maj 2023 kl. 1:14

### Version 1.3
# localization changes

Opdatering: 18. maj 2023 kl. 6:26

### Version 1.2
# fixed a syntax error

Opdatering: 13. maj 2023 kl. 3:29

### Version 1.1
# fixed localization errors

Opdatering: 13. maj 2023 kl. 3:21

### Version 1.0
# modifies the base game "found_kingdom_decision" to allow player-vassals of emperors to create custom kingdoms
# added a game rule to allow AI vassals to make use of the new mechanic as well