Total War: WARHAMMER II

Total War: WARHAMMER II

Agile Models
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Mis à jour le : 9 mars à 14h49

- Tomb Barque
- Run speed set to average between running and charging for monsterous/monsters ('giants'). Charge speed as running speed
- Wraiths X2 speed as they're hovering
- Combat radius 10-50
- Mass slightly normalized to be less exponential with adjusted categorization
- Reduced flying charge speed to 0.5

Mis à jour le : 3 nov. 2024 à 14h41

Old School Gotrek and Felix as Heroes!
Shadow Phoenix

Mis à jour le : 28 sept. 2024 à 13h10

Battle Standard Bearer

Fixed wrong calculations for custom lords and heroes.

Mis à jour le : 10 sept. 2024 à 6h04

Knights Panther

Mis à jour le : 12 aout 2024 à 13h38

- Removed jumping attacks for cavalry

Mis à jour le : 12 aout 2024 à 13h04

- Reinstated jumping attacks for cavalry
- Fixed overlooked required edit for deceleration

Mis à jour le : 8 aout 2024 à 13h27

- Reverted running changes
- Reduced acceleration/turning speeds

Mis à jour le : 16 juil. 2024 à 14h24

Running speed reduced for non giants

General of the Empire with pistol
Gromril Gunners (Vanilla stats, Battle Standard Bearer, Longbeard Heraldry Shields)

Mis à jour le : 10 juil. 2024 à 10h04

Running speed enhanced

Mounts and Equipment: Witch Hunters
Nanu's Skaven Tweaks
Repeater Rifle Handgunners
TWM: Nuln Artillery Production Version

Mis à jour le : 16 juin 2024 à 2h24

- Adjusted mass calculation: enhanced lords/heroes with reduced knockdowns, reduced mass for skeletons.
- Monsters running speed is as vanilla charging speed
- more minor tweaks.
- Bat Units Expanded compatibility.