Barotrauma
Vanilla Weapons Overhaul (Draconis)
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更新: 2024年5月10日 @ 1時58分

更新: 2024年5月10日 @ 0時27分

Machete toned down on sever as it was too much a tiny boarding axe instead of a heavier dive knife.

Medium machine gun new sprite collaberation with SCP and slight adjustments.

更新: 2024年5月8日 @ 18時48分

Caught a couple bugs in making certain items and decon into wrong materials.

更新: 2024年5月8日 @ 5時06分

Small morning update to fix several textures not multiples of 4, also new general purpose machinegun and drum

更新: 2024年5月7日 @ 16時32分

New heavy pistol, heavy pistol magazine, light machinegun magazine and Bullpup rifle sprites by SCP-966

minor changes to some weapon sizes and hold posisitions. Operator rifle slightly smaller. Forcing update for a few folks who seem to have malformed mod issues.

更新: 2024年5月3日 @ 14時25分

Went through and made it so less items SHOULD spawn on starting a campaign. Problem is some items are spawning like battle rifle magazines or other items which should never spawn in the security lockers on campaign start. Which is a base barotrauma issue with weapons/ammo/cabinets.

更新: 2024年4月30日 @ 20時16分

more clean up, added in the old classic Crew Helmet, high impact protection with burn armor, less gunshot than the gunner helmet and no weapon or other skill bonus.

更新: 2024年4月29日 @ 14時49分

several worn weapons adjusted to not look terrible, new scatter cannon updated hold posisition. Slight changes to fire rate of several rifles. mostly cosmetic

更新: 2024年4月26日 @ 22時32分

Frontier Hat description of Unflinching justice restored as it was meant to convey the -5% stun effect while wearing.

New backpacks now all have the "Bandolier" tag so they will go into your duffle bag when you die, oversight by me.

更新: 2024年4月24日 @ 9時08分

Fixed status effect targets I missed, added ropes back to harpoons. Everything seems to work correctly